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| Customer Reviews: | | Average Customer Review: ( 258 customer reviews )
Write an online review and share your thoughts with other customers.
Most Helpful Customer Reviews
52 of 58 found the following review helpful:
Good clean fun for parents and kids Jun 11, 2007
By A. Hiestand My 6-year-old daughter wanted this game and saved her allowance and birthday money to buy it. She and I have had the best time playing this. I am not an avid gamer so it is just the right speed for she and I. There are some games that are so funny that she is laughing so hard while playing. She asks me all day long if I will play MP8 with her. My 11-year-old will butt in and play with us as well.
We've only had it about a week and have opened up about 98% of the mini games but are still having a blast with it.
I've seen some complaints about the computer always rolling 10s and getting the good prizes and squares but I have not noticed this. I find the game play to be pretty competitive. We have beat the computer characters many times and there have been times where it is neck in neck and pretty exciting right to the very end.
I've even played this by myself while the kids were at school one day! Loads of fun.
176 of 210 found the following review helpful:
A Mediocre Party Jun 01, 2007
By S. Rhodes Ever since Mario Party debuted on the Nintendo 64, we've been receiving a new game in the series on a yearly basis. The last few Mario Party games have all been tiring. Almost rehashes. However, with the Wii, Mario Party has a chance to be a lot of fun again thanks to the Wii-Remote. Unfortunately, it isn't all its cracked up to be. The Wii-Remote controls work, but they feel like a last minute tack on, and ultimately some of the mini-games just aren't all that fun. Finally, there are other video games chock full of mini-games that make much better use of the Wii-Remote than Mario Party 8.
The formula for Mario Party really hasn't changed at all over the years. You and your friends (or the computer) will roll the die, move around the board at the end of each round of rolls you'll be thrown into a mini-game.
The mini-games are pretty short. Most of them being around 30 seconds long. Some of them are quite fun and make good use of the wii remote, such as the game where you have to shake up a soda can, or wipe off the chomp. However, there are not a lot of these kinds of mini-games. Most other mini-games don't make as big of an impression with the wii-remote, as most of them consist of you holding the wii remote like a basic gamepad and then tilting it left or right. Take for example, the game where you race on water skis. You don't actually do anything outside of tilting the wii remote left and right to jump ramps. It is in moments like these where the wii remote controls just feel tacked on. And unfortunately, this comes up in quite a few mini games. There are also a lot of mini games that simply have you tilting the Wii-Remote forward and backward. Again, the controls feel tacked on in instances like this.
The biggest slap in the face, however, is that there are a myriad of mini-games that don't use the wii-remotes motion sensor controls at all and you'll hold it like a gamepad, and play with it like it's a gamepad using the D-Pad to move your character and all. It's also to no credit that these games aren't really all that fun.
To the game's credit, though, when they do make good use of the wii-remote and its motion sensor controls, they really do a bang up job. Such as the mini-game where everyone shoots at the screen while one person dodges. It's just unfortunate that there aren't a lot of mini-games that do so, and instead make you either play the traditional way or just simply tilt the wii remote. There are some fun games here, but the game is populated by more games that really aren't a lot of fun.
As usual, Mario Party games are no fun by yourself. They need to be played with friends and family. Like previous installments, multi-player can be a lot of fun--provided you get a good mini-game. Some of the games are free-for-all but there are also some games where you'll be by yourself against three players, or working together with one other player. Mostly, though, they're free for alls, and playing with a friend is nice just so that you can see who's better. Multi-player has always been a strong aspect of Mario Party and it's no different in number 8. However, much like previous installments, the game is entirely left up to chance. One moment you're in first place, and after the very next roll you're in last. It's annoying sometimes because you really don't have any control. It's all a game based on luck. This is both a good and bad thing. Good because it makes the outcome unpredictable, and once more anyone can play this without any prior experience. It's bad, however, because for some who like to add a little strategy to their gaming, you just can't do it here.
Perhaps the biggest problem facing Mario Party 8 is that it doesn't really present a whole lot of new stuff that wasn't in Mario Party 7. With the game making use of the Wii-Remote, one would expect the experience to be quite different. Instead it's more of the same thing. Especially because there are other games on the Wii that are filled with mini-games that make far better use of the remote (Rayman Raving Rabbids comes to mind). In Mario Party 8 the wii remote controls either feel tacked on or you don't really use them. It's also hard to get past the fact that the mini-games aren't very inventive because of this. Certainly water-skiing is fun, but when you're just tilting left and right throughout the whole thing? You might as well have just put this on the Gamecube and let me tilt the analog stick left and right.
Graphically, it's no surprise that Mario Party 8 isn't the best looking game out there. Mario Party games usually aren't. At least it runs smoothly. There's no slow down or frame rate issues. It really doesn't look any different than any of the Mario Party games on the Gamecube however, and those who have a widescreen television will be disappointed to know that the game won't take up the whole screen, and instead will give you a boarder. Luckily, graphics don't make the game. Mario Party doesn't look bad, it just looks dated.
Mario Party 8 had so much potential. If they'd done more intuitive things with the Wii Remote, this may have been worth a buy. There are other mini-game collections out there that utilize the wii remote much better than this. There will be plenty of gamers out there that will be able to get past the big flaws and just have fun with it, but if you're one who's been playing Mario Party since the beginning, you can't help but admit a change is in order. Unfortunately Mario Party 8 doesn't do much for you.
Pros:
+When the Wii Controls are good, the games are actually quite fun +Simplistic gameplay; anyone could pick this up and play it with no problems +There are over 60 mini-games to play
Cons:
-There are far too many mini-games where the wii controls feel tacked on, and these games are pretty boring to play -There are far too many mini-games that don't make use of the motion sensor controls at all -There are not a lot of very inventive mini-games -In short, the game doesn't do much to stand out above previous Mario Party installments. You'd think with the Wii Remote, Mario Party 8 would be something new to experience, but instead it ends up not being that much of a step higher than Mario Party 7
106 of 130 found the following review helpful:
Party Central May 29, 2007
By Michael Kerner
"Michael Kerner"
This past year, the Nintendo Wii has really delivered in making a promise of delivering gameplay that is fun and addictive as the game system delivered. That has been the case with great games that really showed it like Excite Truck and the dramatic The Legend Of Zelda: Twilight Princess. With all that said about great games, mini-game excitement has also delivered too with the return of the Mario Party series. It has been almost 2 years since the franchise had its last game on the Nintendo Gamecube, and worked like a charm by being innovative and fun for all ages. Now, it has finally made its way onto the Wii, but is it worth the wait.
Mario Party 8 for the Nintendo Wii is a wild and addictive game that brings out a simplicity for gamers young and old alike, as you unlock and play over 70 minigames that are easy and fun to play. There are also a few new additions here too, as you can also unlock players including Blooper, the sea squid from the Super Mario Brothers games, and Hammer Brothers, which recently returned in a great set of guest cameos in Super Mario Strikers and Mario Superstar Baseball. The graphics are delightful but the gameplay is definitely what brings the game to its success, as you use the Wii remote to play in games like waving a magic wand and using an energy ball to strike Bowser in a one on one showdown, punching a statue to smitherines with a boxing glove, or using it you are shaking a soda can and creating a gusher in one of the duel minigames. You can also use your Mii characters that you've created from games like Wii Sports and have them play in the Star Carnival and play games like ping pong. The graphics are delightful and the sound carries well throughout each of the boards, but the gameplay really does deliver for new Wii owners as well as die hard Mario fans alike.
All in all, Mario Party 8 is a delightful game that welcomes the party franchise Wii owners well. I loved what the series brought out for so many years, and I know that this edition does a great job as well. Considering there are so many great games coming out for the Nintendo Wii like Big Brain Academy: Wii Degree, this one is definitely a wonderful addition to your Wii library.
Graphics: B+
Sound: B
Control: B+
Fun & Enjoyment: B+ for solo players; A- for Multiplayer Action
Overall: B+
15 of 16 found the following review helpful:
Best game for our four-year-old May 16, 2008
By Todd Justman
"Regional Man of Mystery"
This is the first Wii game we've gotten that really engaged our 4-year-old boy. Ultimately up to now he could care less about our other Wii titles such as Cars, Carnival Games, and Playground Games.
Our boy loves that he can play a lot of this out of the box. He can choose his character and move him around the board. Because the game leverages the Wii controller quite well he can get into the mini-games. The best feature is that you can practice each mini-game as much as you want, which is good because some of them take a few tries. The variety of games alone satisfies our short attention span family quite well. There is a train map that just hooked him big-time, so if you have a boy between the ages of 3-8 it will likely hook your boy too.
The professional reviewers have to be taken with a grain of salt. The comic-book-guy reviewers with lame beards and questionable hygiene are not going to like a game that a 4-year-old does. One reviewer noted that much of the game is left to chance instead of skill. This is actually a big plus for parents with small kids. I am hyper-competitive so it's not my first instinct to let the kid (or Wookie) win. But with this game my little boy came in second place on his own, so between the game itself and the adjustable difficulty levels, my kid can kick my butt at a much younger age, which keeps me in check!
10 of 11 found the following review helpful:
IF YOU WANT TO PLAY YOUR Wii WITH YOUR FRIENDS YOU NEED TO GET THIS GAME!!! Sep 04, 2007
By Tammy Olson Nintendo has done a great job with the Wii. The only problem is that most of the games for it only allow one to two players at any given time, so Nintendo comes out with MARIO PARTY 8! this game is a 4 out of 5 stars in one player mode, but when you get three or four people playing, it ROCKS!!!! this is a SPECTACULAR game to play with your friends. It will entertain you and your guests for hours! The Wii remote is the key to this games great multiplayer action. you can enjoy different kinds of gameplay like 1 on 3, 2 on 2, or every man for himself. each type of gameplay has games that are unique it. Like one of the 1 on 3 games is, one person shoots snowballs at the other three, and another is the three trying to stop the one from making it it the top of a tower. So, in summery, THIS IS AN AWESOME GAME TO PLAY WITH FRIENDS!!!!!!!
See all 258 customer reviews on Amazon.com
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The
Importance Of Lighting In Interior Design
by Jessica Ackerman
Everyone knows how important
paint color, furniture choices and artwork are to
interior design. One aspect of design that is often
overlooked, however, is lighting. Lighting not only
affects the brightness of the room, but it can also
change the way a paint color looks, cast shadows in ways
that make the room seem smaller and have an impact on
the presentation of art work.
There is no light like
natural light. If you are buying, building or
remodeling, opt for as much natural light as possible.
Oversized windows and skylights are two ways to get the
most natural light. Of course, not everyone is in the
position to be able to do that, so you'll have to work
with what you have.
How much natural light do
you get in your room? If the room in question faces
north, you won't get as much natural sunlight as you
would in a southern facing room. Rooms that face south
get bright, natural light throughout the day. Rooms that
face east will only have good natural light in the
morning hours and western facing rooms will have the
most light during the afternoon.
Once you are familiar
with how much natural light is in each room, you'll be
able to make informed choices about what additional
lighting may be necessary. Keep in mind that rooms with
little or no natural light will need artificial lighting
- even during the day - in order to look their best.
Here are some types of lighting to consider.
1. Accent Lighting
Accent lighting is
perfect when you want to showcase a piece of art or a
special piece of furniture or other item. Since light
draws the eye, it will bring attention to the features
in your room that you wish to highlight.
2. Hanging Light Features
Chandeliers and smaller
hanging lamps can be beautiful as well as functional. A
trip to the local home improvement store will quickly
show you how overwhelming the choices can be. You'll
want to select lighting that blends in with your
existing dÃÂécor. For example, a crystal chandelier in a
country themed dining room probably isn't the best
option. If you don't choose carefully, your lighting may
stick out like a sore thumb and become more of an
eyesore than a lovely accent.
3. Recessed Lighting
Recessed lighting is a
good choice for a room that needs extra light throughout
the day. Because the lighting won't interfere with the
existing decor, it can work in almost any room. It
provides abundant light without taking up a lot of space
or interfering with other aspects of the room.
4. Lamps
Using lamps are a way to
add not only additional lighting, but also punches of
color. If possible, see how much light the lamp gives
off before leaving the store. Many lamps serve as
decoration more than as a light source and give off very
little light. If you love the lamp, but it doesn't give
off quite enough light, consider changing the shade
which will usually solve the problem.
When decorating your
home, remember how important lighting is, and give it
the same thought and attention you give to the other
details of decorating your home.
About the Author
Jessica Ackerman is the
featured author at Wall DÃÂécor and Home Accents. Shop today
for great deals on
metal wall sculpture ,
home
accents and more unique wall dÃÂécor products.
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