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| Customer Reviews: | | Average Customer Review: ( 376 customer reviews )
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Most Helpful Customer Reviews
233 of 238 found the following review helpful:
Surprisingly great Feb 16, 2008
By N. Durham
"Big Evil"
No matter how the game's cover may look to you, make no mistake that Professor Layton and the Curious Village is one of the best original puzzle games you'll play on the DS yet. A combination of adventure storytelling and traditional puzzle gaming, Professor Layton never fails to entertain while providing some challenging puzzles. The game revolves around said Professor Layton traveling to a small village with his young assistant Luke. Both of whom are on a search for something called The Golden Apple. To search the town, you move from one area to another by tapping the touch screen, and along the way, you can discover hidden puzzles, hint coins, and secrets, as well as interacting with the townspeople and solving more puzzles. The game's graphics are incredibly charming, and the FMV sequences are very well done to boot. The best part about Professor Layton and the Curious Village is that once you do beat the game and unlock the game's 120 plus puzzles, you can download weekly puzzles for absolutely free! The only real flaw of Professor Layton and the Curious Village is that the game's music is repetitive and even kind of annoying, but you can always turn the volume of the DS down, which you might want to do. That aside, don't let the box art fool you into thinking that this is a game just for kids. Professor Layton and the Curious Village is an absolute must own for every puzzle loving DS owner.
94 of 96 found the following review helpful:
Great game, love the brainteasers/riddles Feb 10, 2008
By AreYouKidding? This game is challenging and a lot of fun. The storyline is interesting and easy to follow, but for me it's all about the puzzles. The brainteasers in the game are form Puzzle Master Akira Tago, a retired professor from Chiba University, who wrote "Head Gymnastics." Many of them are classics and they will bring back instant memories of your early education. Some puzzles are pretty tough and hint coins can be found to help with these. Remember, many of the puzzles need to be solved before you can advance to the next part of the story; use your hint coins wisely.
(Small Spoiler: The hint coins are scattered throughout the village. Click everywhere, you'll uncover them.)
Pros:
- The touch screen/stylus controls are simple and easy to learn.
- You can save your progress at any time.
- Animated scenes and voice acting are very good.
- Your "Puzzle Index" keeps track of all the puzzles you've solved. You can even tag your favorites in your "Picks" section.
- You can download more puzzles from WFC every week.
Cons:
- I've needed a pen and paper a few times when the puzzles were a bit more challenging and there wasn't enough room on the DS screen for notes.
- Only the animated scenes are "fully voiced". During game-play, all the conversations are text/subtitles. No biggie really as it doesn't detract from the experience.
More to come later; I gotta get back to playing. :)
81 of 84 found the following review helpful:
A challenging collection of logic puzzles - not to be missed Feb 11, 2008
By J. Kocan
"tomservojr"
Professor Layton and the Mysterious Village is basically a series of logic puzzles wrapped around a lighthearted mystery. The story portions and basic point-and-click adventure aspects keep things moving along, but the real meat here is the puzzle selection (there are 130 in total, although not all are necessary to finish the game).
Many of the puzzles are difficult, but none are "cheap" - like a great Zelda dungeon, you always know the solution to your problem is in reach. No time limits are imposed, so you can play around and try to tease out the answer for as long as you like. I'm keeping a pad and paper next to me at all times to sketch out ideas and diagrams (and occasionally some light math). If you love that sort of thing, grab this game as soon as you can.
The Professor has a nice pedigree - the game was developed by Level 5, who have been behind some great epic RPGs: Dragon Quest VII (and the upcoming IX), Rogue Galaxy, the Dark Cloud series, and the upcoming PS3 title White Knight Story. They're one of my favorite developers, and it's great to see them branching out into something like this.
Between the constant and varied "quest" puzzles, the larger meta-puzzles, and some nice surprises thrown in along the way, there's plenty here to keep you occupied. Even better, new downloadable puzzles will be made available regularly. Add a charming art style and a great soundtrack (think whimsical French street music), and you've got an early contender for the DS game of the year.
58 of 64 found the following review helpful:
Alas, Unbalanced Apr 29, 2008
By Miss Mausie I love most of this game -- the story, the translation, the music and voice acting, the artwork, the fact that if you can read and hold the stylus, you can play it. If I love it, why do I only give it an overall 3 stars? Because the puzzles themselves are deeply unbalanced.
The game has a difficulty-rating system (called picarats) which purports to tell you how hard the various puzzles are, ranging from 10/90 to 90/90. There's also a hint-coin system, where you collect coins with which you can purchase hints. Unfortunately, both systems are broken.
The puzzles gives you instructions, then when you break down and buy the first hint, it either A) restates the instructions or B) gives you a suggestion that is either singularly unhelpful or something that you've already tried. (Example: Puzzle Sez: Three people have placed identical umbrellas in an umbrella-stand. What's the probability that one of them will grab an umbrella that isn't theirs? First Hint: You don't have to do any complicated math to figure this out! Er, excuse me? How is that a hint!?) The second and third hints are not usually much better, though they have a higher rate of helpfulness to lack thereof.
The other problem with the game is that the puzzles do not start out easy and increase in difficulty as you get closer to the end. They're randomly sprinkled throughout the town of St. Mystere, and if you get stuck on one you may not be able to advance the story. (Fortunately, there's at least one excellent walkthrough at GameFAQs.com -- it's the only reason I beat the game.)
To be fair, the rating of the difficulty of puzzles is probably one of the harder things to do -- being a very visual person with an emphasis on kinesthetics, I have a better time with puzzles that can be solved by drawing pictures or moving pieces. Logic puzzles, on the other hand, I hate hate hate with a burning passion.
So if you like, or are not bothered by, randomly-difficult puzzle and not-so-helpful hints, then this game is for you. If you'd rather play something that's less-frustrating, you may wish to look elsewhere.
19 of 19 found the following review helpful:
Fantastic Game for Adults (and Kids) Mar 02, 2008
By Jody
"bigdumptruckdotcom"
My ten year old son couldn't stop looking over my shoulder while I played this game (non-stop for over a week, now). It's more challenging for him, but his math program at school has a brain-teaser assignment for every Friday and and least two of the puzzles in the game were ones that he had already done as homework.
One good thing to know is that you don't have to solve ALL the problems in order to progress through the game, so in most cases you can bypass one you are really stuck on, and come back to resolve them later.
I "finished" the game and will let my son start from the beginning, but one of the things that will keep me from trading this one in now that I'm done is that every week I can download a new puzzle via wi-fi from Nintendo, so we'll be doing puzzles for quite a while. Excellent game, highly recommended.
See all 376 customer reviews on Amazon.com
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The
Importance Of Lighting In Interior Design
by Jessica Ackerman
Everyone knows how important
paint color, furniture choices and artwork are to
interior design. One aspect of design that is often
overlooked, however, is lighting. Lighting not only
affects the brightness of the room, but it can also
change the way a paint color looks, cast shadows in ways
that make the room seem smaller and have an impact on
the presentation of art work.
There is no light like
natural light. If you are buying, building or
remodeling, opt for as much natural light as possible.
Oversized windows and skylights are two ways to get the
most natural light. Of course, not everyone is in the
position to be able to do that, so you'll have to work
with what you have.
How much natural light do
you get in your room? If the room in question faces
north, you won't get as much natural sunlight as you
would in a southern facing room. Rooms that face south
get bright, natural light throughout the day. Rooms that
face east will only have good natural light in the
morning hours and western facing rooms will have the
most light during the afternoon.
Once you are familiar
with how much natural light is in each room, you'll be
able to make informed choices about what additional
lighting may be necessary. Keep in mind that rooms with
little or no natural light will need artificial lighting
- even during the day - in order to look their best.
Here are some types of lighting to consider.
1. Accent Lighting
Accent lighting is
perfect when you want to showcase a piece of art or a
special piece of furniture or other item. Since light
draws the eye, it will bring attention to the features
in your room that you wish to highlight.
2. Hanging Light Features
Chandeliers and smaller
hanging lamps can be beautiful as well as functional. A
trip to the local home improvement store will quickly
show you how overwhelming the choices can be. You'll
want to select lighting that blends in with your
existing dÃÂécor. For example, a crystal chandelier in a
country themed dining room probably isn't the best
option. If you don't choose carefully, your lighting may
stick out like a sore thumb and become more of an
eyesore than a lovely accent.
3. Recessed Lighting
Recessed lighting is a
good choice for a room that needs extra light throughout
the day. Because the lighting won't interfere with the
existing decor, it can work in almost any room. It
provides abundant light without taking up a lot of space
or interfering with other aspects of the room.
4. Lamps
Using lamps are a way to
add not only additional lighting, but also punches of
color. If possible, see how much light the lamp gives
off before leaving the store. Many lamps serve as
decoration more than as a light source and give off very
little light. If you love the lamp, but it doesn't give
off quite enough light, consider changing the shade
which will usually solve the problem.
When decorating your
home, remember how important lighting is, and give it
the same thought and attention you give to the other
details of decorating your home.
About the Author
Jessica Ackerman is the
featured author at Wall DÃÂécor and Home Accents. Shop today
for great deals on
metal wall sculpture ,
home
accents and more unique wall dÃÂécor products.
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